writermopa.blogg.se

Steering wheel project cars 2 pc
Steering wheel project cars 2 pc








Well unless you’re racing Sebastian Vettel. As with the first game you do sometimes see glitches with the AI, with cars driving into each other at Turn 1 for instance. This adds another element to the racing, and makes it unlike any other racer we’ve played. The NPCs will now go out of their way not to damage their cars and they also fatigue as a race matures. This is a stroke of genius and we found it much easier to play nicely with the other cars as a result.Īnd there’s more.

steering wheel project cars 2 pc

Where the AI in the first game was positively Mad Maxian, it can now be managed in two ways: by performance and aggression. The racing is considerably more rewarding, too. But an improved and cleaner interface helps simplify things, and there’s also a nice touch in the ‘pre-sets’ menu that allows you to choose your style of genre – say tin-tops or Ind圜ar – then just get straight on with the kind of racing you love. Like a massive DVD collection, there’s sometimes too much choice and you don’t know what to play first.

steering wheel project cars 2 pc

SMS has also expanded the range of disciplines ice racing, rallycross and drifting join the improved multiclass endurance, single-seater and point-to-point styles from the original.

steering wheel project cars 2 pc

It’s like getting in a time machine and living through moments you dreamed about as a kid. All the classics are there, and with a lovely twist you can now experience the daunting original Spa-Francorchamps or the extremely fast Silverstone track that Keke Rosberg lapped at an average speed of 160mph in 1985, right in front of yours’ truly. The same is true of the track roster: there are more than 60 venues spanning some 130 layouts you won’t find this kind of choice anywhere else in console-land.










Steering wheel project cars 2 pc